Forgotten City by Team Lost

Project Type: Game

April, 2024 - August, 2024

In this collaboration, for my summer co-op, I was tasked with creating a game alongside four of my Sheridan peers, and five University of Toronto computer science students.

Forgotten City is a two person co-op puzzle game. The main premise inherits the idea that both individuals have their own views on the world at hand, even in the same space. Only by working together and communicating effectively will the players succeed in completing this game. Creating the game using Unity, I specialized in using FMOD to create SFX and BGM for the game, and ultimately helped with the overall design.

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Player Interaction in Loot Systems within World of Warcraft